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Does anyone here include strategy guides and cheat code books for video games in your collections? I have a very small collection in my public library YA collection. They get a lot of circs, but I am beginning to question the wisdom of even buying them. And, while I'm on the topic, isn't it rather sad that cheat codes even exist? I mean, really, how is a young person going to develop the core values of integrity & honesty or even a sense of pride in their own accomplishments if they spend their time playing these games that encourage them to cheat to get ahead and, in fact, reward them for cheating? Is it any wonder they have no qualms about plagiarizing their schoolwork? Why do these game developers even place these cheat programs and sequences IN the games in the first place? I'm beginning to think that the harm this does to a developing character is even worse than the exposure to the violence and sexual content of the games themselves. Dawn M. Sardes Teen Services Librarian Euclid Public Library Euclid, OH dawn511@adelphia.net -------------------------------------------------------------------- All LM_NET postings are protected by copyright law. To change your LM_NET status, e-mail to: listserv@listserv.syr.edu In the message write EITHER: 1) SIGNOFF LM_NET 2) SET LM_NET NOMAIL 3) SET LM_NET MAIL 4) SET LM_NET DIGEST * Allow for confirmation. LM_NET Help & Information: http://www.eduref.org/lm_net/ Archive: http://www.eduref.org/lm_net/archive/ EL-Announce with LM_NET Select: http://elann.biglist.com/el-announce/ LM_NET Supporters: http://www.eduref.org/lm_net/ven.html --------------------------------------------------------------------